One project that I’ve been thinking about for a while and that I’d like to work on this year is a board game for teaching principles of adult literacy and numeracy teaching. The basic idea is something like this:
- It would be a cooperative game where the players work together against the game.
- Players would have different functions and skills along these lines:
- LN specialist
- Materials developer
- The game would represent the “enemy” – that is the rising tide of low literacy and numeracy levels caused by historical educational failure, poverty, and apathy on the one hand, and the exponential increase of technological complexity on the other hand.
- At each roll of the dice and turn, players would need to determine how to best use their skills and resources to implement best practice teaching solutions, take care of learners under their care, and generally raise literacy and numeracy levels everywhere.
- The content would be designed to reinforce what we teach in our NCALNE (Voc) training and qualification. Game play would provide an intro to the concepts and training, could act as standalone professional development for organisations, or provide refresher training for graduates and others.
What do you think? Let me know in the comments.