# Greedy Pig: Numeracy Activities that Work

This is one of our favourite numeracy activities. I’m sure it’s referenced elsewhere on the internet, but this is the version that we use. Enjoy!

# Purpose

• Practice addition, subtraction and think about probability.

# Equipment

• Blank paper and pen (per student/pair)
• One standard six-sided dice per pair of students.

# Object

• To obtain a higher sum of numbers than their competitor.

# Rules

• Learners are asked to each draw a game board (illustrated below).
• Pair decides who will throw the dice first.
• First learner throws the dice and records the number on their game board.
• The first learner throws the dice again and records the number on their game board.
• The first learner then decides if they want to throw a third time or stop (the first two throws are compulsory).
• From this point on, if the learner decides to continue rolling a dice, if a 2 is thrown, they lose and get a score of 0 for that round. The learner can throw as many times as they like so long as they DO NOT roll a 2.
• Once the learner has made the decision to stop rolling, they add up the numbers which were rolled, e.g. 2+5+3 = 10
• The second learner must try to get to a number that is higher than what their partner rolled.  The same rules apply.  After the initial two throws of the dice, should the number 2 be thrown, the player is eliminated and gets a 0 score for the round and the other person wins.
• The game is best out of 4 rounds so each learner has the opportunity to be the first person to roll the dice on two occasions.
• Learners could be asked to add the sum of the four rounds to determine which learner in the class made the highest cumulative score for the four rounds.

# Example game board with scoring

 Round Points Total 1 2, 6 8 2 1, 1, 2 0 3 5, 3, 5 13 4 6, 3 9 Total 30

# Blank game board

 Round Points Total 1 2 3 4 Total

## Author: Graeme Smith

Education, technology, design. Also making cool stuff...